Rudiger
activeA Human Wizard of the Evoker school, master of fire and lightning magic with a noted internal conflict
✦ EXCLUSIVE ORIGIN STORY! The Tale of Two Rudigers — A cosmic coincidence you WON'T believe! ✦Rudiger
A Human Wizard of the Evoker school whose internal conflict has been noted by Rook Targrave of the Emerald Enclave. Rudiger specializes in devastating area-effect spells, particularly fire and lightning magic.
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) |
Combat Statistics
- Armor Class: 12
- Hit Points: 49
- Speed: 30 ft.
- Initiative: +2
- Proficiency Bonus: +3
Saving Throws
- STR: -1 | DEX: +2 | CON: +1
- INT: +7 | WIS: +3 | CHA: +2
Skills
Proficient:
- Arcana +10 (Expertise)
- History +7
- Investigation +7
- Acrobatics +5
- Insight +3
- Perception +3
Senses
- Passive Perception: 13
- Passive Investigation: 17
- Passive Insight: 13
Proficiencies
Armor: None
Weapons: Simple Weapons
Tools: Calligrapher’s Supplies
Languages: Common, Draconic, Elvish
Equipment
- Dagger — +5 to hit, 1d4+2 piercing, range 20/60, Finesse, Light, Thrown, Nick
- Quarterstaff — +2 to hit, 1d6-1 (1d8-1 versatile) bludgeoning, Topple
- Ray of Frost — Cantrip, +7 to hit, 2d8 cold, range 60 ft.
- Melf’s Acid Arrow — 2nd Level, +7 to hit, 4d4 acid, range 90 ft.
Evocation Savant Features
As an Evoker, Rudiger has learned to shape his spells to protect allies while maximizing damage to enemies. His Evocation Savant feature allows him to cast evocation spells more efficiently.
Known Spells (Notable)
- Fireball — Signature spell, devastating area damage
- Lightning Bolt — Line damage, matches his internal storm
- Ray of Frost — Reliable cantrip damage
- Melf’s Acid Arrow — Persistent acid damage
Key Moments
Session 1 - Party Formation
Joined the party in Phandalin as a Human Rogue (later multiclassed to Wizard).
Session 5 - Internal Conflict
Rook Targrave sensed an internal conflict in Rudiger and took him aside to his study. Rook demonstrated his own magical power and gave Rudiger a Scroll of Lightning Resistance, saying: “The storm within us can manifest out if we are not careful.”
Session 7 - Nythraxil’s Lair
Successfully secured the ley stone from Nythraxil’s lair after the ancient rose quartz dragon’s death, a critical victory for the party.
Session 8 - Lightning Rail Battle
Rudiger’s Fireball proved particularly devastating during the combat aboard the Lightning Rail, igniting the sleeping Circle agents’ car and eliminating all but one.
Session 8 - Sharn Chase
Attempted to stop the fleeing pickpocket with Ray of Frost but missed.
Combat Role
As the party’s primary arcane damage dealer, Rudiger excels at eliminating groups of enemies with area-effect spells. His Evoker specialization allows him to position Fireballs without endangering allies. The high Intelligence (+4) gives him exceptional Arcana and Investigation skills, making him valuable for identifying magical threats and solving puzzles.