The World at a Glance

Eberron is a world of swashbuckling adventure and noir intrigue, where magic fuels technology and the scars of war are still fresh.

Setting High magic, wide magic - magic is common and integrated into daily life
Technology Magitech (lightning rail, airships, warforged, everbright lanterns)
Tone Noir, pulp adventure, political intrigue, moral complexity
Era Post-war (Treaty of Thronehold signed 2 years ago)
Key Feature Dragonmarked Houses control commerce and industry

Khorvaire

The primary continent of Eberron, home to the Five Nations and the dragonmarked houses. Our journey began in Sharn, the City of Towers in Breland.

The Five Nations

Once united under the Kingdom of Galifar, these nations spent a century at war.

Breland

Visited

Industrial heart of Khorvaire, known for diversity and progress

Note: Home to Sharn, City of Towers - our base of operations

Aundair

Mentioned

Arcane education and magical research

Note: Famous for the Floating Towers of Arcanix

Karrnath

Mentioned

Martial nation with a dark history

Note: Employed undead soldiers during the Last War

Thrane

Mentioned

Theocratic nation devoted to the Silver Flame

Note: Religious zealotry meets political power

Cyre (The Mournland)

Destroyed

Once the jewel of Galifar, now a dead gray wasteland

Note: Destroyed by the Day of Mourning - cause unknown

Sharn, City of Towers

A massive vertical city built on five plateaus, with towers reaching into the sky. Sharn served as our base of operations for the first arc of the campaign.

City Structure

Upper City Wealthy, powerful, floating districts
Middle City Commerce, trade, most residents
Lower City Black markets, criminal operations
The Depths Ancient Dhakaani ruins, forgotten places

Districts We've Visited

Tavick's Landing

Middle

Lightning Rail terminal district

What happened here:
  • Arrived in Sharn
  • Battle with Slanted Circle
  • Exposed Harlix and Veyra as traitors

Callestan

Lower

Entertainment district with fighting pits

What happened here:
  • Met "contact" Veyra at Cornerstone Tavern
  • Ambushed when Black Mantle cover blown

Verdant Hollow

Hidden

Secret Emerald Enclave grove within a tower

What happened here:
  • Met Elder Elarion Mossbark and Rook
  • Received the Heart of the Wild
  • Drank from Thalen's Well (+5 max HP)
  • Learned of Kei's departure to found Eaglesnout Academy

Sky Market

Upper

Floating marketplace with rope bridges and arcane lifts

What happened here:
  • Explored shops
  • Met Lux at The Floating Trinket
  • Used Grand Lift to Skyway

Dava Gate

Upper

Primary airship terminal for Sharn

What happened here:
  • Departed for Xen'Drik aboard the Stormlight
  • Reunited with Captain Tallow

Skyway

Upper

Floating district for the wealthy and powerful

What happened here:
  • Met Arvell d'Cannith at Cannith Hall
  • Witnessed Slanted Circle attack
  • Regulator plans stolen

The Depths

Ancient

Dhakaani ruins beneath the city

What happened here:
  • Stabilized the Heart Stone
  • Defeated General Varkuun
  • Recovered dragonshards

Notable Locations

Cornerstone Tavern

Callestan

Fighting pit tavern where we first met Veyra

The Floating Trinket

Sky Market

Lux's wandering shop - appears where needed

Cannith Hall (Suite 47)

Skyway

Arvell d'Cannith's office in House Cannith facility

Thalen's Well

Verdant Hollow

Sacred pool connected to leylines, grants vitality

Heart Stone Chamber

The Depths

Ancient ley anchor we stabilized

Terminus 3

Dava Gate

Charter berth where the Stormlight was docked

Xen'Drik — Current Location

A wild continent south of Khorvaire, home to ancient giant ruins, dense jungles, and the mysterious drow. We arrived in Session 11 in pursuit of the Slanted Circle.

The Stormlight

The Stormlight

Captain: Captain Tallow

Storm-grey airship with copper trim, powered by a bound air elemental

Features:
  • Wind turbines for propulsion
  • Defensive cannons
  • Bow-mounted heavy crossbow
  • Elemental binding sphere
Journey events:
  • Departed Sharn for Xen'Drik
  • Ambushed by Slanted Circle vessel mid-flight
  • Won the sky battle, captured enemy ship
  • Made landfall at Stormreach

Locations Visited

Stormreach

City

Frontier port city on the northern coast of Xen'Drik

What happened here:
  • Arrived by airship
  • Questioned dockworkers about Circle expedition
  • Picked up their trail heading inland

The Jungle Interior

Wilderness

Dense jungle filled with ancient ruins and living leylines

What happened here:
  • Tracked the Circle expedition
  • Fell into a sinkhole
  • Ambushed by Circle rear guard
  • Encountered Xen'Drik Drow

The Dragonmarked Houses

Thirteen powerful houses bearing hereditary magical marks. They control much of Khorvaire's commerce and industry.

House Cannith

Mark of Making
Encountered

Manufacturing, artifice, creation

Developed the ley regulator technology. Key NPC: Arvell d'Cannith. Symbol: Gorgon's head.

House Lyrandar

Mark of Storm
Encountered

Airship and sea transport

Half-elf house controlling airship travel. The Stormlight uses their elemental binding contracts.

House Orien

Mark of Passage
Encountered

Land transportation and shipping

Operates the Lightning Rail network. We traveled to Sharn on their trains.

House Jorasco

Mark of Healing

Healing services and medicine

Halfling house that runs hospitals and healing services across Khorvaire.

House Ghallanda

Mark of Hospitality

Inns, taverns, food service

Halfling house known for exceptional hospitality and protection of guests.

House Sivis

Mark of Scribing

Communication and documentation

Gnome house that handles sending stones, message services, and notary work.

Eberron Concepts

Key magical and technological concepts that define the world of Eberron.

Leylines & Ley Network

Rivers of magical energy flowing beneath the world

Our encounter: Stabilized a Dhakaani anchor, received blessing from Thalen's Well, felt the jungle pulse in Xen'Drik
Threat: The Ley Maw - a growing rift that threatens the network

Dragonshards

Crystallized magic used in magical devices and technology

Our encounter: Recovered shards from ruins, intercepted a shipment
Threat: Slanted Circle was stealing dragonshard shipments

Airship Travel

Flying vessels powered by bound elementals, faster than lightning rail for long distances

Our encounter: Traveled to Xen'Drik aboard the Stormlight, survived a sky battle with Circle forces
Threat: Circle operatives ambushed us mid-flight

The Lightning Rail

Magical train system connecting cities across Khorvaire

Our encounter: Battle with Slanted Circle on a train
Threat: Slanted Circle attacked our train

Everbright Lanterns

Magical lighting that illuminates Sharn

Our encounter: Used them to signal Emerald Enclave (turned green)

Changelings

Shapeshifting humanoids who can assume any humanoid form

Our encounter: Veyra was a changeling (traitor, now dead)
Threat: Impossible to trust appearances

Warforged

Living constructs created by House Cannith for the Last War

Our encounter: Mentioned in Cannith history

Ancient History

The past shapes the present. These historical events are relevant to our campaign.

The Dhakaani Empire

Thousands of years ago

Ancient goblinoid civilization that ruled Khorvaire

Campaign relevance:

Built the ruins beneath Sharn, including the Heart Stone we stabilized. General Varkuun was their last warlord - we defeated his undead form.

The Giants of Xen'Drik

Tens of thousands of years ago

Ancient civilization of giants that once ruled the southern continent

Campaign relevance:

Their ruins dot the jungles of Xen'Drik. We saw massive stone structures looming above the canopy - too large for human hands.

Thalen

Centuries ago

Ancient druid who bound himself to the leylines beneath Sharn

Campaign relevance:

His essence merged with the water table, creating Thalen's Well. We drank from it and gained +5 max HP.

The Day of Mourning

2 years ago (994 YK)

Catastrophe that destroyed the nation of Cyre in a single day

Campaign relevance:

Cause unknown. Created the Mournland, a dead gray wasteland. Could it happen again?

The Last War

102 years (894-996 YK)

Century-long civil war between the Five Nations

Campaign relevance:

Ended with Treaty of Thronehold. Peace is fragile. Political tensions remain.

Campaign Connections

What we've encountered in our adventure so far.

Key NPCs Met

Rook

Emerald Enclave handler

Arranges missions and intelligence, delivered Kei's farewell letter

Captain Tallow

Airship captain

Commands the Stormlight, transported us to Xen'Drik

Arvell d'Cannith

House Cannith artificer

Leading the regulator project, attacked by Slanted Circle

Lux

Halfling shopkeeper

Runs The Floating Trinket, secret Emerald Enclave agent

Elder Elarion Mossbark

Emerald Enclave leader

Gave us the Heart of the Wild

Master Molrik

Dwarven clan leader

Allied with us in Sharn

Alkanar

Dragonborn historian

Provided information about Dhakaani ruins

Xen'Drik Drow Leader

Drow scout/priestess

Intercepted us in the jungle, potential ally against the Circle

Ongoing Threats

The Slanted Circle

active

Criminal organization stealing dragonshards and magical artifacts

Last seen: Operating in Xen'Drik, ambushed us by airship and left rear guard in the jungle

The Ley Maw

growing

A mysterious rift in the ley network - may be connected to Xen'Drik's leyline nexus

Last seen: "The Maw isn't a threat—it's a door." The Circle is trying to reach something through it.

Circle Mage

escaped

Powerful spellcaster working with the Slanted Circle

Last seen: Leading the Xen'Drik expedition with stolen regulator plans

Xen'Drik Expedition

active

6-8 Circle operatives with pack animals and crates, heading to an ancient ruin

Last seen: One hour ahead of us in the jungle, we have their partially burned map

Notable Items Acquired

Heart of the Wild

Legendary dragonshard gifted by the Emerald Enclave

Thalen's Blessing

+5 max HP from drinking at Thalen's Well

Eaglesnout Tartan

+1 Strength, gifted by Kei before his departure

Circle Cipher Disk

Decodes Slanted Circle communications