Spare the Dying
Cantrip necromancy
- Casting Time
- Action
- Range
- 15 feet
- Components
- V, S
- Duration
- Instantaneous
Necromancy cantrip
Choose a creature within range that has 0 Hit Points and isn’t dead. The creature becomes Stable.
Cantrip Upgrade. The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).