Phantasmal Killer
4th Level illusion
- Casting Time
- Action
- Range
- 120 feet
- Components
- V, S
- Duration
- C Concentration, up to 1 minute
You tap into the nightmares of a creature you can see within range and create an illusion of its deepest fears, visible only to that creature. The target makes a Wisdom saving throw. On a failed save, the target takes 4d10 Psychic damage and has Disadvantage on ability checks and attack rolls for the duration. On a successful save, the target takes half as much damage, and the spell ends. For the duration, the target makes a Wisdom saving throw at the end of each of its turns. On a failed save, it takes the Psychic damage again. On a successful save, the spell ends.
At Higher Levels. The damage in- creases by 1d10 for each spell slot level above 4.