Inflict Wounds

1st Level necromancy
Casting Time
Action
Range
Touch
Components
V, S
Duration
Instantaneous

A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.