Cultist Blademancer

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A warrior of the Slanted Circle who fuses martial prowess with arcane sorcery

lieutenant
  • humanoid
  • slanted-circle
  • melee
  • cr5

Cultist Blademancer

Standing just over six feet tall, the Cultist Blademancer is clad in polished half-plate etched with slanted rune glyphs that pulse faintly when it moves. Its gauntleted hands grip a pair of slender, rune-etched longswords that shimmer with contained arcane energy. A tattered black cloak flutters behind it, and its eyes glow with a cold, violet light as it surveys its foes with predatory calm.

Lore

The Cultist Blademancer is a warrior of The Slanted Circle, an esoteric cult that fuses martial prowess and arcane sorcery. Trained from childhood in deadly sword forms and ritual blade-magic, these cultists are dispatched to eliminate rivals and enforce the will of their shadowed council. Each Blademancer seeks ever greater mastery of forbidden runes etched into their weapons, hoping to claim arcane power that borders on divinity.

Stats

  • Hit Points: 75 (10d8 + 30)
  • Armor Class: 17 (half plate)
  • Speed: 30 ft.
  • Challenge Rating: 5 (1,800 XP)
STRDEXCONINTWISCHA
14 (+2)16 (+3)16 (+3)12 (+1)11 (+0)13 (+1)
  • Saving Throws: Dex +5, Con +5
  • Skills: Acrobatics +5, Arcana +4, Stealth +5, Intimidation +3
  • Senses: passive Perception 10
  • Languages: Common, Undercommon
  • Alignment: Chaotic evil

Abilities

Arcane Strike: When the Blademancer hits a creature with its Arcane Blade, it channels surging force into the blade to deal an extra 1d6 force damage.

Blade Dance: As a bonus action, the Blademancer can teleport up to 10 feet to an unoccupied space it can see and then make one melee attack with its Arcane Blade.

Actions

Multiattack: Makes two attacks with its Arcane Blade.

Arcane Blade: +6 to hit, reach 5 ft. Hit: 7 (1d8 + 3) slashing plus 3 (1d6) force damage. The blade is a magic weapon.

Legendary Actions

Quick Strike: Makes one attack with its Arcane Blade.

Arcane Shield: Surrounds itself with a shimmering barrier until the start of its next turn. Gains +2 AC against the next attack targeting it.

Loot

  • Arcane Razor: A finely etched longsword bearing slanted runes. Worth about 150 gp to a collector; its latent magic can be unlocked by a skilled enchanter.
  • Assorted Coins: Approximately 40 gp in mixed copper, silver, and electrum pieces.
  • Cult Parchment: A tattered parchment stamped with The Slanted Circle’s symbol. Its value is more in the secrets it could reveal than gold.

Session 11 Encounter

Two Blademancers ambushed the party in the Xen’Drik jungle. Their teleporting Blade Dance ability made them difficult to pin down, and their coordinated attacks with the Cultist Mages created deadly crossfire situations. Accoa took significant damage from their focused assault.